Old Campaign Information

Skull & Shackles (New Campaign)
Players are starting at 4th level, 6000 gp for starting equipment.
Skull and Shackles Main Adventure (DM Only)
Notes for next game (DM Only)
Planned Events (DM Only)

Skull and Shackles Recap (Quick recap on what happened per session and rewards)
Skull and Shackles Story (In depth story)

Useful Player Links

Ship Actions - For onboard the Wormwood
Pirate Code
Pirate Slang and Terms
Roles aboard a Ship
Piratical Punishments
Pirate Entertainments

Famous Pirates and Factions

Quick Reference

Disrepute: The amount of Infamy the PCs have accrued through successful Infamy checks, which can be spent on impositions. Costs measured in Disrepute are marked with a price.
Infamy Check: A Bluff, Intimidate, or Perform check made to gain Infamy and Disrepute. The DC of this check equals 15 + twice the group’s average character level. Spending plunder grants bonuses on this check.
Impositions: Incredible deeds and outrageous acts that grant the PCs a variety of benefits or impose crippling consequences on their victims. Higher tier impositions become available as PCs reach higher Infamy thresholds.
Infamy Threshold: Ranges measured in Infamy. Upon achieving new Infamy thresholds, additional impositions become available for purchase.
Plunder: An approximation of valuable but non-useful cargo. One point of plunder is worth about 1,000 gp, and takes up 10 tons of cargo capacity, unless otherwise noted.
Infamy: The highest total number of points of Disrepute achieved by making successful Infamy checks, representing the PCs’ total reputation. This number cannot exceed the PCs’ average party level × 4 but rarely, if ever, decreases.

Links of Interest

Gold Goblin Gambling Hall, Gambling
St. Caspieran’s Salvation and Orphanium


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